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Herzgo Alegni grumbled a few curses. “The moment is upon us,” he said. “Our enemy is reeling, and would be more so if you had not failed in the task I commanded. ”
Barrabus didn’t respond, other than to give a graceful bow. Indeed, he had been sent to kill Sylora, and should have done so, and would have done so had not that image in the scrying pool interfered, filling him with such confusion and rekindling such long-buried emotions that he had nearly dropped from the high branch into the midst of Sylora’s encampment.
He shook that image away, not daring to get caught up in the implications with an angry Herzgo Alegni so close at hand.
“Perhaps I should send you back to her, to finish the deed,” Alegni said.
“The guard, already impenetrable, will no doubt be redoubled. ”
“Surely that doesn’t frighten one as cunning and powerful as Barrabus the Gray,” came the sarcastic, and wholly expected, reply.
Barrabus shrugged. “You would rally your charges instead, and assail Sylora’s minions full on,” he reasoned.
“The thought has occurred to me. ”
“And to me, and to Sylora as well, no doubt. The sorceress is no fool. ”
“You do not think it the time to strike?”
“I think that Sylora must strike, and quickly,” said Barrabus. “She has lost her catastrophe and needs to create a new one. ”
Alegni looked at him, curious.
“She serves Szass Tam, or so you’ve told me,” Barrabus explained. “She seeks to complete her Dread Ring. I’ve heard it whispered that Szass Tam does not accept failure well. ”
Clearly intrigued, Herzgo Alegni paced to the oak then moved around its thick trunk.
“She’ll attack us?” he asked as he came around to face Barrabus once more.
“And if you were in her position?” Barrabus said. “Your Dread Ring demands to be fed. You need carnage on a large scale, and quickly. Would you attack an army awaiting your ranks?”
A grin spread on Alegni’s face. “With a city full of men and women so near …” he said, catching on. “Sylora will soon go against Neverwinter. ”
Barrabus shrugged again.
“Go out and confirm it!” Alegni yelled.
Barrabus the Gray smiled and bowed, more than happy to take his leave. He’d barely gone a few steps, though, when he turned back to regard the tiefling.
“You’re welcome,” Barrabus the Gray remarked.
“I didn’t thank you. ”
“But you know my worth. Your frustration reveals as much. That’s thanks enough. ”
Alegni scoffed at the notion, and scoffed all the more when Barrabus added, “I will have my dagger back, my master, that I might serve you all the better. ”
A scowl enveloped Alegni’s face.
“You’ll come to see the wisdom of it,” Barrabus promised, and laughed, and turned away.
The small man’s mirth faltered as he moved out of Herzgo Alegni’s sight. Truly, he hated that tiefling more than he’d ever hated any living or undead being. But Alegni had the sword, so Barrabus could not go against him. That wretched sword, so attuned to him, knowing his every move before he made it. That vile artifact, so easily dominating him, so easily destroying him if it, or its wielder, so chose.
Were it simply a matter of dying, Barrabus would have forced Alegni’s hand long ago and gladly gone to his elusive “reward. ” The sword, now known simply as Claw, would do more than merely kill him, he knew. It would obliterate him and enslave the fragments of his soul for eternity. It would feed upon his life force, and only grow stronger because of the kill.
Or it would kill him and resurrect him, so that it could torment him yet again.
Yes, Barrabus hated Alegni, and hated the red-bladed sword, and hated most of all his helplessness, his servitude. Only once before in the many decades of his life had Barrabus the Gray known such a feeling of helplessness: in Menzoberranzan, the city of the drow. Upon his escape from that dark place, he swore that he would never again serve in such a manner.
The blade they called Claw and the Netherese lords who claimed the sword as their own had ripped that vow from him along with his freedom.
“For now,” Barrabus the Gray promised himself as he wandered through Neverwinter Wood.
He thought of his dagger, a weapon that had been his trademark for most of his life, a weapon that had wrought fear in the hearts of sturdy warriors and other assassins from Calimport to Luskan and everywhere in between. He knew Alegni would never give it back to him—even though he held Claw, Herzgo Alegni was wary of Barrabus the Gray, and wouldn’t lend him any assistance in the form of such formidable magic. Still, he entertained the thought of the great struggle should he ever retrieve that blade. He would use it to draw out Alegni’s life force even as Claw diminished his own. He would be the stronger, he believed, and even if they both died in the battle, it would be an end Barrabus the Gray would consider most fitting.
“For now,” Barrabus said again.
“Sylora doesn’t know I have this,” Valindra Shadowmantle whispered, giggling.
She held up the fist-sized gemstone, shaped as a skull. The fires of her undead existence flared in her eyes and reflected in the hollowed orbs of the gemstone.
“I took it from her,” Valindra explained, apparently to herself, and she giggled all the more.
The skull was her phylactery, her soul’s escape from the frailties of her withering mortal coil. Should Valindra’s body be destroyed, there she would reside until another body could be found.
But this particular gem was much more than that. It was an ancient artifact, one of a pair, and served as a great conduit of magical power. Arklem Greeth—Valindra’s beloved Greeth!—resided in the other, though Valindra knew not where the sister gemstone and Greeth might be.
She had tried to discern that location—that was why she’d dared steal this artifact from Sylora in the first place. She’d looked into the phylactery and her vision had gone forth from there, in the fugue between the lands of the living and the dead, seeking Greeth, but had found someone else instead, a powerful undead spirit, recently disembodied. Fast had that spirit flown, away from this plane of existence, to its just reward or punishment, but faster had Valindra, through the gemstone, reached out to grab the terrified spirit and offer it a home, an anchor, a phylactery.
“Come forth, friend,” Valindra bade, and she rubbed the skull gem. “Come, I have need of you. I know, I know—Greeth, Greeth!—that you cannot fly free of the gemstone for long, but long enough, I think!”
Nothing happened.
“Come forth, or I’ll come in there to find you,” the lich warned, her voice suddenly grim.
The eye sockets of the skull gem flared with red fires and a cold wind blew forth from its skeletal mouth.
The spirit shimmered in the air in front of Valindra, a pitiful thing, terrified and full of rage—helpless rage, for it was just an immaterial ghost, a malevolent, impotent whisper of anger.
“Korvin Dor’crae!” Valindra cackled with glee. “Oh, you must help me!”
Why would I? the disembodied vampire spoke in Valindra’s thoughts.
“Because if you do, I’ll grant you more of the skull gem’s powers,” Valindra teased. “And you can use it to possess another, to steal a body and give form to your … energy. ”
The vampire’s ghost didn’t respond in words, but Valindra felt his eagerness, his desperation. She understood that Dor’crae had seen his just reward, and he would do anything, apparently, to avoid that ultimate fate.
“You are my eyes on the wind,” Valindra explained. “Szass Tam demands of me a cataclysm, and so I must deliver one. Seek out Gauntlgrym once more and return to me with word of the primordial. ”
It is a long way. I haven’t much time.
“You travel as the wind,” Valindra said with a laugh. “Go! And return! And then you will seek out more. I mu
st know more! Greeth! Greeth! Oh, but I was a bad girl! There is slaughter to be done, so much! I must know more of those around so that I can arrange the cataclysm, and you are my eyes. ”
She stopped abruptly and looked curiously at the skull gem. Valindra glanced all around. It took her a few moments to realize that Dor’crae had already gone.
Good, she thought.
“What does it mean?” Jestry asked Sylora privately, less than a tenday removed from their encounter with Szass Tam. A group of Ashmadai stood nearby, engaged in their own conversations about the mission.
“Valindra seeks to please Szass Tam, and we will allow her to find her way to do so. ”
“Why would you trust that mad lich?” Jestry replied, shaking his head with every word and obviously disgusted at even mentioning Valindra Shadowmantle.
“You have forgotten our visit with Szass Tam?” came the sarcastic reply.
“No, but—”
“And that Valindra deflected his ire from us, and to herself?”
“You believe she did that for our benefit?” Jestry asked.
Sylora wore a puzzled expression, as if the answer should be obvious.
“I think Valindra is simply insane,” Jestry replied.
Sylora seemed for a moment as if she were about to lay him low with a shock of lightning, or some other powerful spell.
Jestry swallowed hard. He realized he was being quite forward. Dare he speak to her in such a manner?
But she quickly relaxed and nodded. Jestry sighed. Sylora must value him as an honest advisor to allow him to speak his mind.
“She has no idea of the danger involved in admitting such a failure to the archlich. ” He couldn’t help but raise his voice for just a moment before catching himself and going back to a whisper. “She was rambling, hardly coherent of her own admission of failure. ”
“No,” Sylora said flatly. “You underestimate Valindra Shadowmantle at your own peril. ”
“Underestimate? I’m terrified of the creature!” Again his voice rose, and a few Ashmadai glanced his way before wisely turning back to their own conversation.
“You underestimate the power of her mind,” Sylora explained. “She survived the unwitting conversion to lichdom and the Spellplague, and that’s no small thing. I’ve spoken with her at length about her early days after the fall of Arklem Greeth. Yes, she was quite insane, but a drow psionicist helped pull her cogent reasoning back to the fore. ”
“She babbles, she sings, she is … inappropriate,” Jestry argued.
“She allows the insanity to spill forth. She releases it, and copes with it, and follows it up with reminders of reality. She saved us from Szass Tam, consciously so. ”
“Why?” he asked.
“Because she knows she’s not yet ready to command the Ashmadai of Neverwinter Wood, nor is she capable of bringing the Dread Ring to fruition. Valindra needs me, or she will disappoint Szass Tam far more than did the failure in Gauntlgrym. ”
“And when she needs you no more?”
“I will be pleased to accept my victory for Szass Tam and return to Thay, leaving Valindra as Szass Tam’s commander on the Sword Coast. ”

Gauntlgrym
Sojourn
The Ghost King
Canticle
The Silent Blade
Sea of Swords
The Thousand Orcs
The Pirate King
Siege of Darkness
The Lone Drow
The Witch's Daughter
Passage to Dawn
Bastion of Darkness
The Bear
Promise of the Witch King
The Sentinels
In Sylvan Shadows
Child of a Mad God
Servant of the Shard
Streams of Silver
Neverwinter
The Halfling's Gem
The Two Swords
Homeland
Servant of the Shard: The Sellswords
Echoes of the Fourth Magic
Charons Claw
The Orc King
Maestro
The Crystal Shard
The Last Threshold
The Legacy
Road of the Patriarch
Exile
Relentless
The Highwayman
Immortalis
If Ever They Happened Upon My Lair
The Spine of the World
Rise of the King
Boundless
The Woods Out Back
Mortalis
The Sword Of Bedwyr
The Ancient
Night of the Hunter
Transcendence
The Dragons Dagger
The Demon Apostle
Ascendance
Reckoning of Fallen Gods
The Demon Spirit
Song of the Risen God
Archmage
Dragon King The
Vengeance of the Iron Dwarf
The Dame
Dragons- Worlds Afire
Dragonslayers Return
The Color of Dragons
The Chaos Curse
Luthien's Gamble
Starlight Enclave
Starless Night
The Fallen Fortress
Echoes of the Fourth Magic tcoya-1
The Collected Stories, The Legend of Drizzt (forgotten realms)
Forgotten Realms: Homeland - The Legend of Drizzt Book I
Star Wars: Episode II: Attack of the Clones
Star Wares Episode 2 Attack of the Clones
The Ancient sotfk-2
Star Wars: The New Jedi Order: Vector Prime
Neverwinter ns-2
The Crimson Shadow
Drizzt - 12 - The Spine of the World
DemonWars Saga Volume 1
Realms of Magic a-3
The Companions s-1
Halfling's Gem
The Last Threshold: Neverwinter Saga, Book IV
[The Cleric Quintet 01] - Canticle
If Ever They Happened Upon My Lair (dungeons and dragons)
Charon's claw tns-3
The Bear sotfk-4
Promise of the Witch-King
Star Wars 327 - The New Jedi Order I - Vector Prime
Forgotten Realms:Legend of Drizzt 26:Companions Codex 02:Rise of the King
Sojourn - [Book 3 of the Dark Elf Trilogy]
The Companions
Exile - Book 2 of the Dark Elf Trilogy
DemonWars Saga Volume 2: Mortalis - Ascendance - Transcendence - Immortalis (The DemonWars Saga)
Bastion of Darkness tcoya-3
The Sentinels: Stone of Tymora, Book III
The Highwayman sotfk-1
Vector Prime
Star Wars The New Jedi Order - Vector Prime - Book 1
Attack of the Clones
The Demon Spirit - Book 2 of the Demon Wars series
Child of a Mad God--A Tale of the Coven
The Dragon King
The Witch_s Daughter tcoya-2
The Companions: The Sundering, Book I
The Dame sotfk-3
The Education of Brother Thaddius and other tales of DemonWars (The DemonWars Saga)
The Shadowmask: Stone of Tymora, Book II
The Servant of the Shard
The Collected Stories, The Legend of Drizzt
The Last Threshold tns-4