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The mercenary did not respond. He merely smiled and leaned back from the gnome.
"Jarlaxle knows, too, the name of this drow we have taken," Firble went on, in turn trying to be sly. For the first time, the mercenary revealed, albeit briefly, his intrigue.
Firble really hadn't wanted to take the conversation this far. It was not his intent to reveal the "prisoner's" identity. Drizzt Do'Urden was, after all, a friend of Belwar Dissen-gulp, the Most Honored Burrow Warden. Drizzt had never proven himself an enemy of Blingdenstone, had even aided the svirfnebli a score of years before, when he first had passed through the city. And by all accounts, the rogue drow had helped svirfnebli again on his return, out in the tunnels against his drow kin.
Still, Firble's first loyalty was to his own people and his city, and if giving Drizzt's name to Jarlaxle might aid the gnomes in their current predicament, might reveal the imposing events that Jarlaxle kept hinting at, then, to Firble, it would be worth the price.
Jarlaxle paused for a long while, trying to figure out where he should take this suddenly meaningful conversation. He figured that the drow was some rogue male, perhaps a former member of Bregan D'aerthe presumed lost in the outer runnels. Or maybe the gnomes had bagged a noble from one of the higher-ranking houses, a fine prize indeed. Jarlaxle's ruby eyes gleamed at the thought of the profits such a noble might bring to Bregan D'aerthe.
"Has he a name?" the mercenary asked.
"A name that is known to you, and to us," Firble replied, feeling positively superior (a rare occurrence in his dealings with the crafty mercenary).
His cryptic answer, though, had given more information than intended to Jarlaxle. Few drow were known by name to the gnomes of Blingdenstone, and Jarlaxle could check on the whereabouts of most of those few quite easily. The mercenary's eyes widened suddenly, but he quickly regained his composure, his mind reeling down the path of a new possibility.
"Tell me of the events," Firble demanded. "Why are Menzoberranzan drow near Blingdenstone? Tell me, and to you I shall give the name!"
"Give the name if you choose," Jarlaxle scoffed. "The events? I have already told you to look to Ched Nasad, or to playful young males, students, perhaps, out of the Academy."
Firble hopped up and down, fists clenched in front of him as though he meant to jump over and punch the unpredictable mercenary. All feelings that he had gained the upper hand washed away in the blink of a drow eye.
"Dear Firble," Jarlaxle cooed. "Really, we should not be meeting unless we have more important matters to discuss. And, really, you and your escort should not be so far from home, not in these dark times."
The little svirfneblin let out an unintentional groan of frustration at the mercenary's continued hints that something dire was going on, that the increased drow activity was linked to some greater design.
But Jarlaxle, standing with one arm across his belly, his elbow in his hand and his other hand propping his chin, remained impassive, seeming positively amused by it all. Firble would get no pertinent information this day, he realized, so he gave a curt bow and spun about, kicking stones every step of the way out of the chamber.
The mercenary held his relaxed posture for some time after the gnome had left, then casually lifted one hand and signaled to the tunnel behind him. Out walked a human, though his eyes glowed red with the infravision common to Underdark races, a gift from a high priestess.
"Did you find that amusing?" Jarlaxle asked in the surface tongue.
"And informative," Entreri replied. "When we get back to the city, it should be a minor thing for you to discern the identity of the captured drow."
Jarlaxle regarded the assassin curiously. "Do you not already know it?" he asked.
"I know of no missing nobles," Entreri replied, taking time as he spoke to carefully study the mercenary. Had he missed something? "Certainly, their prisoner must be a noble, since his name was known not only to you, but to the gnomes. A noble or an adventurous drow merchant."
"Suppose I told you that the drow in Blingdenstone was no prisoner," Jarlaxle hinted, a wry smile on his ebon-skinned face.
Entreri stared at him blankly, apparently having no clue as to what the mercenary was talking about.
"Of course," Jarlaxle said a moment later. "You do not know of the past events, so you would have no way of putting the information together. There was once a drow who left Menzoberranzan and stopped, for a time, to live with the gnomes, though I hardly expected that he would return."
"You cannot be hinting that…" Entreri said, verily losing his breath.
"Precisely," Jarlaxle replied, turning his gaze to the tunnel through which Firble had disappeared. "It seems that the fly has come to the spiders."
Entreri did not know what to think. Drizzt Do'Urden, back in the Underdark! What did that mean for the planned raid on Mithril Hall? Would the plans be dropped? Would Entreri's last chance to see the surface world be taken from him?
"What are we to do?" he asked the mercenary, his tone hinting at desperation.
"Do?" Jarlaxle echoed. He leaned back and gave a hearty laugh.
"Do?" the drow asked again, as though the thought was absurd. "Why, we sit back and enjoy it, of course!"
His response was not totally unexpected to Entreri, not when the assassin took a moment to consider it. Jarlaxle was a lover of ironies—that was why he thrived in the world of the chaotic drow—and this unexpected turn certainly qualified. To Jarlaxle, life was a game, to be played and enjoyed without consideration for consequences or morality.
In other times, Entreri could empathize with that attitude, had even adopted it on occasion, but not now. Too much hung in the balance for Artemis Entreri, for the poor, miserable assassin. Drizzt's presence so near Menzoberranzan raised important questions for the assassin's future, a future that looked bleak indeed.
Jarlaxle laughed again, long and hard. Entreri stood solemnly, staring at the tunnel that led generally toward the gnome city, his mind staring into the face, the violet eyes, of his most hated enemy.
Drizzt took great comfort in the familiar surroundings about him. He almost felt that he must be dreaming, for the small stone dwelling was exactly as he remembered it, right down to the hammock in which he now found himself.
But Drizzt knew that this was no dream, knew it from the fact that he could feel nothing from his waist down, neither the hammock's cords nor even a tingle in his bare feet.
"Awake?" came a question from the dwelling's second, smaller, chamber. The word struck Drizzt profoundly, for it was spoken in the Svirfneblin tongue, that curious blend of elven melodies and crackling dwarven consonants. Svirfneblin words rushed back to Drizzt's thoughts, though he had neither heard nor spoken the language in more than twenty years. It took some effort for Drizzt to turn his head and see the approaching burrow warden.
The drow's heart skipped a few beats at the sight.
Belwar had aged a bit but still seemed sturdy. He banged his «hands» together when he realized that Drizzt, his long-ago friend, was indeed awake.
Drizzt was pleased to see those hands, works of metallic art, capping the gnome's arms. Drizzt's own brother had cut off Belwar's hands when Drizzt and Belwar had first met. There had been a battle between the deep gnomes and a party of drow, and, at first, Drizzt had been Belwar's prisoner. Dirtin came fast to Drizzt's aid, though, and the positions were quickly reversed.
Dinin would have killed Belwar had it not been for Drizzt. But Drizzt wasn't sure how much his attempt to save the svirfneblin's life had been worth, for Dinin had ordered Belwar crippled. In the brutal Underdark, crippled creatures usually did not survive long.
When Drizzt had met Belwar again, when he had come into Blingdenstone as a refugee from Menzoberranzan, he had found that the svirfnebli, so unlike the drow, had come to their wounded friend's aid, Grafting him apropos caps for his stubby arms. On the right arm, the Most Honored Burrow Warden (as the deep gnomes called Belwar) wore a mithril hammerhead etched with marvelous
runes and sketchings of powerful creatures, including an earth elemental. The double-headed pickaxe Belwar wore on his left arm was no less spectacular. These were formidable tools for digging and fighting, and more formidable still, for the svirfneblin shamans had enchanted the "hands." Drizzt had seen Belwar burrow through solid stone as fast as a mole through soft dirt.
It was so good to see that Belwar had continued to thrive, that Drizzt's first non-drow friend, Drizzt's first true friend, other than Zak'nafein, was well.
"Magga cammara, elf," the svirfneblin remarked with a chuckle as he walked past the hammock. "I thought you would never wake up!"
Magga cammara, Drizzt's mind echoed, "by the stones." The curious phrase, one that Drizzt had not heard in twenty years, put the drow at ease, brought his thoughts cascading back to the peaceful time he had spent as Belwar's guest in Blingdenstone.
He came out of his personal thoughts and noticed that the svirfneblin was at his feet, studying his posture.
"How do they feel?" Belwar asked.
"They do not," Drizzt replied.
The gnome nodded his hairless head and brought his pickaxe up to scratch at his huge nose. "You got nookered," he remarked.
Drizzt did not reply, obviously not understanding.
"Nookered," Belwar said again, moving to a cabinet bolted to the wall. He hooked the door with his pickaxe and swung it open, then used both hands to tentatively grasp some item inside and take it out for Drizzt to see. "A newly designed weapon," Belwar explained. "Been around for only a few years."
Drizzt thought that the item resembled a beaver's tail, with a short handle for grasping on the narrow end and with the wide end curled over at a sharp angle. It was smooth all about, with the notable exception of one serrated edge.
"A nooker," Belwar said, holding it up high. It slipped from his tentative grasp and dropped to the floor.
Belwar shrugged and clapped his mithril hands together. "A good thing it is that I have my own weapons!" Belwar banged the hammer and pickaxe together a second time.
"Lucky you are, Drizzt Do'Urden," he went on, "that the svirfnebli in battle recognized you for a friend."
Drizzt snorted; he didn't, at that moment, feel very lucky.
"He could have hit you with the sharp edge," Belwar went on. "Cut your backbone in half, it would have!"
"My backbone feels as if it lias been cut in half," Drizzt remarked.
"No, no," Belwar said, walking back to the bottom of the hammock, "just nookered." The gnome poked his pickaxe hard against the bottom of Drizzfs foot, and the drow winced and shifted. "See, coming back already is the feeling," Belwar declared, and, smiling mischievously, he prodded Drizzt again.
"I will walk again, Burrow Warden," the relieved drow promised, his tone threatening so that he could play along with the game.
Belwar poked him again. "A while will that be!" he laughed. "And soon you will feel a tickle as well!"
It seemed like old times to Drizzt; it seemed like the very pressing problems that had burdened his shoulders had been temporarily lifted. How good it was to see his old friend again, this gnome who had gone out with him, out of loyalty alone, into the wilds of the Underdark, who had been captured beside Drizzt by the dreaded mind flayers and had fought his way out beside Drizzt.
"It was a coincidence, fortunate for both me and your fellows in the tunnels, that I happened into the area when I did," Drizzt said.
"Not so much a chance of fate," Belwar replied, and a grim demeanor clouded his cheerful expression. "The fights have become too common. One a week, at least, and many svirfnebli have died."
Drizzt closed his lavender eyes and tried to digest the unwelcome news.
"Lloth is hungry, so it is said," Belwar went on, "and life has not been good for the gnomes of Blingdenstone. The cause of it all we are trying to learn."
Drizzt took it all in stride, feeling then, more than ever before, that he had done right in returning. More was happening than a simple drow attempt to recapture him. Belwar's description, the assertion that Lloth was hungry, seemed on the mark.
Drizzt got prodded again, hard, and he popped open his eyes to see the smiling burrow warden staring down at him, the cloud of recent events apparently passed. "But enough of the darkness!" Belwar declared. "Twenty years we have to recall, you for me and me for you!" He reached down and hooked one of Drizzt's boots, lifting it up and sniffing at the sole. "You found the surface?" he asked, sincerely hopeful.
The two friends spent the rest of that day trading tales, with Drizzt, who had gone into so different a world, doing most of the talking. Many times Belwar gasped and laughed; once he shared tears with his drow friend, seeming sincerely hurt by the loss of Wulfgar.
Drizzt knew at that moment that he had rediscovered another of his dearest friends. Belwar listened intently, with caring, to Drizzt's every word, let him share the most personal moments of his last twenty years with the silent support of a true friend.
After they dined that night, Drizzt took his first tentative steps, and Belwar, who had seen the debilitating effects of a well-wielded nooker before, assured the drow that he would be running along rubble-filled walls again in a day or so.
Chapter 14 DISGUISE
"Wait here, Guen," Catti-brie whispered to the panther, both of whom stared at the wider area, a chamber relatively clear of stalagmites, that loomed up ahead. Many goblin voices came from that chamber. Catti-brie guessed that this was the main host, probably growing nervous since their scouh'ng party hadn't returned. Those few surviving goblins were likely coming fast behind her, the young woman knew. She and Guen had done a fine job in prodding them on their way, had sent them running in the opposite direction down the corridor, but they likely had already turned about. And that fight had occurred less than an hour's hike from this spot.
There was no other apparent way around the chamber, and Catti-brie understood without even seeing the goblin horde that there were simply too many of the wretches to fight or scare off. She looked down to her ebon-skinned hands one last time, took some comfort in their accurate drow appearance, then straightened her thick hair—showing stark white now instead of its normal auburn—and plush robes, and defiantly strode forward.
The closest goblin sentries fell back in terror as the drow priestess casually entered their lair. Numbers alone kept the group from running off altogether, for, as Catti-brie had guessed, more than a hundred goblins were camped here. A dozen spears came up, angled in her direction, but she continued to walk steadily toward the center of the cavern.
Goblins gathered all around the young woman, cutting off any retreat. Others crouched facing the tunnel from which Catti-brie had emerged, not knowing if other drow would come strolling through. Still, the sea of flesh parted before the unexpected visitor; Catti-brie's bravado and disguise had apparently put the creatures off their collective guard.
She reached the chamber's halfway point, could see the corridor continuing on across the way, but the sea closed around her, giving ground more slowly and forcing the woman-turned-drow to slow her pace as well.
Then she was stopped, goblin spears pointing her way from every direction, goblin whispers filling the room. "Cund ha, moga moga," she demanded. Her command of the Goblin tongue was rudimentary at best, and she wasn't quite sure if she had said, "move aside and let me pass," or "move my mother into the ditch."
She hoped it was the former.
"Moga gund, geek-ik moon'ga'woon'gaw rasped one huge goblin, nearly as large as a man, and it shifted through the horde to stand right before Catti-brie. The young woman forced herself to remain calm, but a large part of her wanted to cry out for Guenhwyvar and run away, and a smaller part wanted to break out in laughter. This was obviously the goblin leader, or the tribe's shaman, at least.
But the creature needed a few fashion tips. It wore high black boots, like those of a nobleman, but with the sides cut out to allow for its wide, ducklike feet. A pair of women's pantaloons, ringed with wide frill
s, served as its breeches, and, though it was obviously male, the beast wore a woman's underpants and corset, as well, complete with cups for very ample breasts. Several mismatched necklaces, some gold, some silver, and one strand of pearls, circled its skinny neck, and a gaudy ring adorned every crooked finger. Catti-brie recognized the goblin's headdress as religious, though she wasn't quite certain of the sect. It resembled a sunburst trimmed with long gold ribbons, but Catti-brie was fairly sure that the goblin had it on backward, for it leaned forward over the ugly creature's sloping brow, one ribbon dangling annoyingly before the goblin's nose.
No doubt, the goblin thought itself the height of thieving fashion, dressed in the clothing of its tribe's unfortunate victims. It continued to ramble in its high-pitched voice, too fast for Catti-brie to make out more than a single word here or there. Then the creature stopped, abruptly, and pounded a fist against its chest.
"Do ye speak the surface tongue?" Catti-brie asked, trying to find some common ground. She fought hard to hold her nerve, but expected a spear to plunge into her back at any moment.
The goblin leader regarded her curiously, apparently not understanding a word she had said. It scanned the woman up and down, its red-glowing eyes finally coming to rest on the locket that hung about Catti-brie's neck. "Nying so, wucka," it remarked, and it pointed to the locket, then to Catti-brie, then swept its hand about to indicate the far exit.
Had the locket been a normal piece of jewelry, Catti-brie willingly would have given it over in exchange for passage, but she needed the magic item if she was to have any chance of locating Drizzt. The goblin repeated its demand, its tone more urgent, and the young woman knew that she had to think fast.
On sudden inspiration, she smiled and stuck an upraised finger before her. "Nying," she said, thinking that to be the goblin word for gift. She clapped her hands sharply twice before her and called out, "Guenhwyvar!" without looking back over her shoulder.
A startled cry from the goblins at the back end of the chamber told her that the panther was on its way.